ProtoShare 5 is a huge milestone for us. We've worked on it for about 8 months--completed two releases of 3.9 in the meantime--and put in a huge amount of effort making sure we did things right.Posted: February 28, 2011
Posted: August 2, 2010 If you build prototypes using ProtoShare, then you probably spend a lot of time in the Editor. And regardless of whether you’re working on a mission-critical project for your important client, or a personal project to share with your colleagues, finding ways to minimize the effort required to get the job done is a good thing.
Posted: June 29, 2010 Introduction
When creating prototypes, one of your primary considerations is their level of fidelity. As described in a previous blog post, there are three dimensions of fidelity: visual fidelity, functional fidelity, and content fidelity. And for each dimension, your prototypes can be low fidelity, high fidelity, or something in between. For example, you might create gray-screen prototypes with minimal interactivity and placeholder text, or highly interactive prototypes that use a precise color palette and production-ready images and text. The best solution for you depends on your prototyping goals and your audience.

